MachStudio Pro v1.2 features hardware tessellation, velocity maps, stereo 3D and FirePro V8750

Posted by Tony DeYoung on August 05, 2009

Like Develop3D, I am a big supporter of MachStudio Pro and how it is shaking up the CG industry by using the GPU to move from a traditional linear, setup-preview-render workflow into a completely non-linear workflow with real-time control and feedback.

This year at SIGGRAPH, StudioGPU is showing off v1.2 of MachStudio Pro. Several significant enhancements in this new release:

  • Ships with a FirePro v8750 (previously shipped with a FireGL v8650). I am hearing reports of striking performance increases (as in doubled).
  • Real-time hardware-based geometry tessellation in conjunction with displacement maps for unbelievable surface details
  • Stereoscopic camera support for anaglyphic effects (see Pansy Warrior Princess for an example)
  • Cartoon shading - I assume for the previz and architectural crowd
  • Unlimited render passes to generate separate layers for later compositing in other apps like FCP or Shake (e.g. ambient occlusion, shadows, diffuse, specular, velocity maps, depth maps, glows, etc.)
  • Exporter for Maya, 3ds Max, ArchiCAD, SketchUp Pro, Rhino - with SolidWorks and Blender coming soon)

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